Toggle navigation
bib.howest.be
Publications from another library?
Databases
Contact & Opening hours
EN
NL
Search in
All fields
Title
Author
Subject
for
Search...
Search
Toggle facets
Limit your search
Format
book
20
Access
print
20
Year
2020
2
2019
2
2018
1
2017
2
2016
1
2015
3
2014
4
2013
1
2012
2
2008
1
2001
1
Language
English
20
Library
PENTA
20
Search
You searched for:
Onderwerp
Computer games
Remove constraint Onderwerp: Computer games
« Previous |
1
-
10
of
20
|
Next »
Sort by relevantie
relevantie
jaar
auteur
titel
Number of results to display per page
10 per page
10
per page
20
per page
50
per page
100
per page
200
per page
Search Results
1.
Game usability : advice from the experts for advancing the player experience
Author:
Isbister, Katherine; Schaffer, Noah
Publisher:
San Francisco, Calif. : Morgan Kaufmann ; Oxford : Elsevier Science [distributor], c2008
Year:
2008
Format:
book
2.
Game programming algorithms and techniques : a platform-agnostic approach
Author:
Madhav, Sanjay
Publisher:
Upper Saddle River : Addison Wesley, 2014
Year:
2014
Format:
book
3.
The game production handbook
Author:
Chandler, Heather Maxwell
Publisher:
Burlington, MA : Jones & Bartlett Learning, 2014
Year:
2014
Format:
book
4.
Game programming patterns
Author:
Nystrom, Robert
Publisher:
Lexington : Genever Benning, 2014
Year:
2014
Format:
book
5.
Introduction to 3D game programming with DirectX 11
Author:
Luna, Frank D.
Publisher:
Dulles (Va.) : Mercury Learning and Information, 2012
Year:
2012
Format:
book
6.
One Up : Creativity, Competition, and the Global Business of video games
Author:
Van Dreunen, Joost
Publisher:
New York : Colombia University Press, 2020
Year:
2020
Format:
book
7.
Developing creative content for games
Author:
Johnson, Greg
Publisher:
Boca Raton : Taylor & Francis/CRC, 2019
Year:
2019
Format:
book
8.
The Unreal game engine ; a comprehensive guide to creating playable levels
Author:
Finch, Andrew
Publisher:
S.l. : 3DTotal Publishing, 2013
Year:
2013
Format:
book
9.
The gamer's brain : how neuroscience and UX can impact video game design
Author:
Hodent, Celia
Publisher:
Boca Raton : CRC Press, 2018
Year:
2018
Format:
book
10.
Procedural storytelling in game design
Author:
Short, Tanya X.; Adams, Tarn
Publisher:
Boca Raton : Taylor & Francis, 2019
Year:
2019
Format:
book
« Previous
Next »
1
2