Beginning C++ game programming.

Type:
boek
Titel:
Beginning C++ game programming.
Auteur:
Dawson, Michael
Jaar:
2004
Taal:
Engels
Uitgever:
Boston : Thomson, 2004
Paginering:
XIV, 335 p. CDrom included
Plaatsnummer:
GKG.LWB.681.32.4 C++ DAWS 04 (Graaf Karel de Goedelaan Kortrijk)
ISBN:
1592002056
Onderwerp:
C++ (programmeertaal)
Computerspelen
Samenvatting:
Unlike any other on the market, this book approaches C++ from a game programming perspective. Offering a thorough and modern introduction to C++, this book has everything you need in order to learn the fundamentals of C++ and game programming basics. While you should have some familiarity with programming, there is no C++ or game programming experience necessary -- the book starts you off right at the beginning of C++ and game programming. You'll glide through small, but complete programs, that are usually game-related, for each new concept, and a complete game program at the end of each chapter. Finally, at the end of the book, you'll be presented with a game project that combines most of the major topics covered. Skillfully written in an easy-to-understand manner, this book is a great place to get started with game programming!
Permalink:
http://bibtest.howest.be/catalog/hws01:001926611