Beginning DirectX 10 game programming.

Type:
boek
Titel:
Beginning DirectX 10 game programming.
Auteur:
Jones, Wendy
Jaar:
2008
Taal:
Engels
Uitgever:
Boston : Thomson, 2008
Paginering:
XVI, 367 p. : ill. CD-ROM.
Plaatsnummer:
GKG.LWB.681.32.7 JONE 08 (Graaf Karel de Goedelaan Kortrijk)
ISBN:
9781598633610
Onderwerp:
DirectX (computerprogramma)
Samenvatting:
Get ready to learn DirectX from the ground up. For programmers just getting into the gaming world, this is a place to start. You'll begin with the most basic program and will work your way toward creating a playable game using easy-to-understand examples. From the basics of installing the SDK and an introduction to the graphics component to the essentials of drawing to the screen and Direct3D, you'll cover every fundamental angle. Only the required math is presented and is explained in detail to avoid overwhelming you with unnecessary concepts. You'll learn how to draw and animate sprites for your games and will learn how to add sound and incorporate network play. If you have a basic knowledge of C++ and a basic ability to follow beginning 3D math concepts, then you're ready to begin.
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