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001 001931928
003 BE-GnUNI
005 20230809091648.0
008 110315s2010 ||||||||||||||||| ||eng||
020
  
  
a| 9780840031099
040
  
  
a| Howest
041
0
  
a| eng
080
  
  
a| 681.32.7
084
  
  
a| 527.9 2| vsiso
245
0
0
a| Game QA and testing : b| game development essentials.
260
  
  
a| New York : b| Delmar Cengage Learning, c| 2010.
300
  
  
a| XXVII, 259 p. : b| ill. e| cd-rom.
520
  
  
a| GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA explains the history of testing, basic and advanced techniques, educational background, and available online resources on testing. With GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA, dedicated gamers can learn what it takes to become a professional, well-paid QA or production testers ? entering the game industry from the front door. The authors envision a future where game testers are recognized as well-trained, elite professionals that play a crucial role in game development. GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA is a comprehensive guide to the mysterious game testing profession. Through first-hand experience and deep research, the authors shed light on the history of testing, basic and advanced techniques, job-hunting, and moving up in the ladder of game development. GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA is the first book of its kind, preparing would-be testers for an exciting career in the game industry.
700
1
  
a| Levy, Luis, d| ....- 0| (viaf)
700
1
  
a| Novak, Jeannie, d| 1966- 0| (viaf)117754071
852
4
  
b| HWPNT c| PENTA j| PENTA.527.9 LEVY 10 p| 3012426
920
  
  
a| book
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