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LEADER 00000pam a2200265 i 4500
001 002178073
003 BE-GnUNI
005 20230807093325.0
008 131028s2013 enka || |001 ||eng|d
015
  
  
a| GBB3B4289 2| bnb
020
  
  
a| 9781909414044 q| softcover
040
  
  
a| Howest
042
  
  
a| ukblsr
082
0
4
a| 794.81536 2| 23
084
  
  
a| 527.9 2| vsiso
100
1
  
a| Finch, Andrew, c| (Animator), d| ....- 0| (viaf)
245
1
4
a| The Unreal game engine ; b| a comprehensive guide to creating playable levels / c| Andrew Finch.
260
  
  
a| S.l. : b| 3DTotal Publishing, c| 2013.
300
  
  
a| 235 pages : b| illustrations (colour) ; c| 30 cm.
520
  
  
a| The Unreal game engine is a versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine, environment artist Andrew Finch looks at how to create game levels using the free Unreal Development Kit, from modeling the environment and building objects to adding those objects to the scene, texturing, and lighting. If you've ever wondered what it would be like to be a level designer, then look no further!
500
  
  
a| Includes index.
650
  
7
a| Computer games x| Design. 2| lcsh
630
0
7
a| Unreal Development Kit. 2| lcsh
852
4
  
b| HWPNT c| PENTA j| PENTA.527.9 FINC 13 p| 3014300
920
  
  
a| book
264
  
1
a| [Worcester] : b| 3DTotal Publishing, c| 2013.
336
  
  
a| text 2| rdacontent
337
  
  
a| unmediated 2| rdamedia
338
  
  
a| volume 2| rdacarrier
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