Librarian View
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20250512203824.0
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140320t20152015njua e|b |001 ||eng|d
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a| 2014936195
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a| 9780321933164
q| paperback
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a| 0321933168
q| paperback
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a| (OCoLC)ocn889726495
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a| Howest
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a| lccopycat
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a| QA76.76.C672
b| G53 2015
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a| 794.81526
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a| 006.66
2| 23
084
a| 527.9
2| vsiso
100
1
a| Gibson, Jeremy,
d| ....-
0| (viaf)
4| aut
245
1
0
a| Introduction to game design, prototyping, and development :
b| from concept to playable game-with Unity® and C# /
c| Jeremy Gibson.
246
3
a| Game design, prototyping, and development.
260
a| Upper Saddle River :
b| Addison-Wesley,
c| 2015.
300
a| Xxxi, 908 pages :
b| color illustrations ;
c| 23 cm.
520
a| Award-winning game designer and professor Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping practices, and programming skills. Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. It is a distillation of everything that Gibson has learned teaching hundreds of game designers and developers in his years at the #1 university games program in North America. It fully integrates the disciplines of game design and computer programming and helps you master the crucial practice of iterative prototyping using Unity. As the top game engine for cross-platform game development, Unity allows you to write a game once and deliver it to everything from Windows, OS X, and Linux applications to webpages and all of the most popular mobile platforms.
504
a| Includes bibliographical references and index.
630
0
7
a| Unity (Electronic resource).
2| lcsh
650
7
a| Application software
x| Development.
2| lcsh
650
7
a| C# (Computer program language).
2| lcsh
650
7
a| Computer games
x| Design.
2| lcsh
650
7
a| Computer games
x| Programming.
2| lcsh
650
7
a| Three-dimensional display systems.
2| lcsh
650
7
a| Video games
x| Design.
2| lcsh
650
4
a| Video games
x| Programming.
852
4
b| HWPNT
c| PENTA
j| PENTA.527.9 GIBS 15
p| 3014302
920
a| book
264
1
a| Upper Saddle River, NJ :
b| Addison-Wesley,
c| [2015].
336
a| text
b| txt
2| rdacontent
336
a| still image
b| sti
2| rdacontent
337
a| unmediated
b| n
2| rdamedia
338
a| volume
b| nc
2| rdacarrier