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MARC Record

Leader
001 002229994
003 BE-GnUNI
005 20250512203936.0
008 130813s2014 nyu || |001 ||eng||
010
  
  
a| 2013032579
020
  
  
a| 9780415812290 q| pbk : alk. paper
020
  
  
z| 9781315858272 q| ebk
040
  
  
a| Howest
042
  
  
a| pcc
050
0
0
a| QA76.76.C672 b| D863 2014
080
  
  
a| 681.32.7
082
0
0
a| 794.8/1526 2| 23
084
  
  
a| 527.9 2| vsiso
100
1
  
a| Dunlop, Renee, d| ....- 0| (viaf)
245
1
0
a| Production pipeline fundamentals for film and game / c| edited by Renee Dunlop.
260
  
  
a| New York : b| Focal Press, c| 2014.
300
  
  
a| Xvii, 351 pages ; c| 24 cm.
500
  
  
a| Includes index.
520
  
  
a| Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can't assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule. Walk through the foundational layers of the production pipeline, including IT infrastructure, software development practices and deployment policies, asset management, shot management, and rendering management. Production Pipeline Fundamentals for Film and Games will teach you how to direct limited resources to the right technological initiatives, getting the most for every dollar spent.
650
  
7
a| Computer games x| Programming. 2| lcsh
650
  
7
a| Video recordings x| Production and direction. 2| lcsh
650
  
7
a| Motion pictures x| Production and direction. 2| lcsh
650
  
7
a| Project management. 2| lcsh
852
4
  
b| HWPNT c| PENTA j| PENTA.527.9 DUNL 14 p| 3014540
920
  
  
a| book
336
  
  
a| text 2| rdacontent
337
  
  
a| unmediated 2| rdamedia
338
  
  
a| volume 2| rdacarrier
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