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MARC Record

Leader
001 002998841
003 BE-GnUNI
005 20230809120405.0
008 210908|2021||||xx |||||||||||||| ||eng|d
020
  
  
a| 9781718500761
040
  
  
a| Howest
084
  
  
a| 527.5 2| vsiso
100
1
  
a| Gambetta, Gabriel, d| ....- 0| (viaf)
245
1
0
a| Computer graphics from scratch : b| a programmer's introduction to 3d rendering / c| Gabriel Gambetta.
260
  
  
a| San Francisco : b| No Starch Press, c| 2021.
300
  
  
a| XIV, 222 p.: ill.
520
  
  
a| Behind the beautiful imagery of the latest animated movie and the realistic environments of popular videogames lie some mysterious algorithms. Computer Graphics from Scratch aims to demystify these algorithms and shows you that computer graphics can be surprisingly simple. This broad introductory book gives you an overview of the computer graphics field with a focus on two core areas of modern graphics: raytracing and rasterization. Links to interactive demos throughout bring the algorithms alive. Every algorithm is built up without the use of external libraries or APIs and is presented with language agnostic pseudocode, allowing anyone with a basic understanding of programming and high school math to follow along.
650
  
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a| 3D rendering.
650
  
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a| Computer graphics.
852
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b| HWPNT c| PENTA j| PENTA.527.5.GAMB 21 p| 100000001462
920
  
  
a| book
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