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001 003140724
003 BE-GnUNI
005 20230822154806.0
008 220131|2014||||xx |||||||||||||| ||eng|d
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a| 9781138738973
040
  
  
a| Howest
084
  
  
a| 527 2| vsiso
100
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a| Horowitz, Steve, d| ....- 0| (viaf)
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a| The Essential Guide to Game Audio : b| The Theory and Practice of Sound for Games / c| Steve Horowitz & Scott Looney.
260
  
  
a| New York : b| Focal Press, c| 2014.
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a| 240 p. : ill.
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a| The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives you the background and context you will need to understand the unique workflow associated with interactive media. The practical, easy to understand interactive examples provide hands-on experience applying the concepts in real world situations.
650
  
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a| Game Audio.
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a| Game Design.
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a| Video Games.
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a| Looney, Scott, d| ....- 0| (viaf)
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b| HWPNT c| PENTA j| PENTA.527 HORO 14 p| 100000001679
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a| book
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