Procedural Content Generation in Games

Full text!
Type:
e-book
Titel:
Procedural Content Generation in Games
Auteur:
Shaker; Nelson, Mark J.; Togelius, Julian
Taal:
Engels
Uitgever:
Springer International Publishing 2016
ISBN:
3-319-42714-8
3-319-42716-4
Permalink:
http://bibtest.howest.be/catalog/ebk03:3710000000909098