Game level design : game development essentials.
- Format:
- book
- Title:
- Game level design : game development essentials.
- Year:
- 2008
- Language:
- English
- Publisher:
- New York : Delmar Cengage Learning, 2008
- Description:
- XXII, 307 p. : ill. cd-rom.
- Call number:
- PENTA.527.9 CAST 08 (PENTA)
- ISBN:
- 9781401878641
- Summary:
- Learn how to design game levels for the next generation of game engines with Game Development Essentials: Game Level Design. This book takes the reader on a creative journey that starts at a conceptual beginning and arrives at a polished end. Through this journey, you will learn the process of designing compelling worlds that immerse the player in interactive environments created from your imagination. Visceral worlds that tell a story through their aesthetics are combined with a refined design that allows the player to flow through a level. Learn to draw inspiration from the world around you and translate your ideas into playable game worlds!
- Permalink:
- http://bibtest.howest.be/catalog/hws01:001931930?locale=en