Game level design : game development essentials.

Format:
book
Title:
Game level design : game development essentials.
Author:
Castillo, Travis; Novak, Jeannie
Year:
2008
Language:
English
Publisher:
New York : Delmar Cengage Learning, 2008
Description:
XXII, 307 p. : ill. cd-rom.
Call number:
PENTA.527.9 CAST 08 (PENTA)
ISBN:
9781401878641
Summary:
Learn how to design game levels for the next generation of game engines with Game Development Essentials: Game Level Design. This book takes the reader on a creative journey that starts at a conceptual beginning and arrives at a polished end. Through this journey, you will learn the process of designing compelling worlds that immerse the player in interactive environments created from your imagination. Visceral worlds that tell a story through their aesthetics are combined with a refined design that allows the player to flow through a level. Learn to draw inspiration from the world around you and translate your ideas into playable game worlds!
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