Professional techniques for video game writing.
- Type:
- boek
- Titel:
- Professional techniques for video game writing.
- Jaar:
- 2008
- Taal:
- Engels
- Uitgever:
- Mellesley, Massachusetts : Peters, 2008
- Paginering:
- XV, 225 p.
- Plaatsnummer:
- PENTA.621.8 DESP 08 (PENTA)
- ISBN:
- 9781568814162
- Onderwerp:
- Computerspelen
Scripts - Samenvatting:
- How to break in and stay in / Beth A. Dillon -- Interactive script formatting / Wendy Despain -- Writing pitch docs and exec docs / Erin Hoffman -- Game documentation guide / John Feil -- Manuals, in-game text, and credits / John Feil -- Narrative design / Jay Posey -- Game writing at a distance / Chris Klug -- Writing in a team / Sande Chen, Maurice Suckling, and Anne Toole -- Getting the work done / Wendy Despain -- Writing for all audiences / Beth A. Dillon -- Writers in the recording studio / Haris Orkin -- Writing tutorials, press start ... to start / Andrew S. Walsh -- Writing strategy guides / Alice Henderson -- Writing for new IP / Rhianna Pratchett -- Script doctoring / Richard Dansky -- Game writing and narrative in the future / Evan Skolnick.
- Permalink:
- http://bibtest.howest.be/catalog/hws01:001930606