Game level design : game development essentials.

Type:
boek
Titel:
Game level design : game development essentials.
Auteur:
Castillo, Travis; Novak, Jeannie
Jaar:
2008
Taal:
Engels
Uitgever:
New York : Delmar Cengage Learning, 2008
Paginering:
XXII, 307 p. : ill. CD-ROM.
Plaatsnummer:
GKG.LWB.681.32.7 CAST 08 (Graaf Karel de Goedelaan Kortrijk)
ISBN:
9781401878641
Samenvatting:
Learn how to design game levels for the next generation of game engines with Game Development Essentials: Game Level Design. This book takes the reader on a creative journey that starts at a conceptual beginning and arrives at a polished end. Through this journey, you will learn the process of designing compelling worlds that immerse the player in interactive environments created from your imagination. Visceral worlds that tell a story through their aesthetics are combined with a refined design that allows the player to flow through a level. Learn to draw inspiration from the world around you and translate your ideas into playable game worlds!
Permalink:
http://bibtest.howest.be/catalog/hws01:001931930