A playful production process : for game designers (and everyone)

Format:
book
Title:
A playful production process : for game designers (and everyone)
Author:
Lemarchand, Richard
Year:
2021
Language:
English
Publisher:
Cambridge (Mass.) : MIT press, 2021
Description:
XVI, 385 p.: ill.
Call number:
PENTA.527.9 LEMA 21 (PENTA)
ISBN:
9780262045513
Subject:
Game design
Summary:
This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.
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